🔫 CSEZ Changelog

Current: 1.6.15.0
Last updated: 2026-07-31 22:33 UTC · 81 entries
1.6.15.02026-07-31
Changes
Removed Max's Collection event.
📑 1 changes📁 1 sections
1.6.14.02026-07-24
Changes
Fixed an issue that could prevent players from matchmaking or purchasing items in the HQ.
Fixed an issue that could cause items in the loot box to refresh incorrectly.
Fixed an issue where backpacks could stack incorrectly on the backpack rack.
Fixed an issue where posters would fail to spawn during raids.
Fixed an issue that could cause the HQ to restart unexpectedly.
Fixed an issue where some spawn points in Resort had too few available extraction points.
📑 6 changes📁 1 sections
1.6.13.02026-07-21
Changes
Fixed an issue with players unable to join raids.
📑 1 changes📁 1 sections
1.6.13.02026-07-17
Changes
Added the Max's Collection event.
Fixed an issue that allowed players to access unintended areas of the Battle royale map.
https://maxcollection.contractorsvr.com
📑 3 changes📁 1 sections
1.6.12.22026-07-09
Changes
Fixed an issue with incorrect reload sound effects for the RSH12.
Fixed an issue causing one of the bosses to spawn incorrectly.
Fixed an incorrect prompt when placing the Armor Repair Kit into the Secure Container.
Fixed an issue where some scopes displayed the wrong default reticle color.
📑 4 changes📁 1 sections
v1.6.12.12026-07-03
Fixes
Fixed an issue where HQ Perks could be lost during a raid.
Fixed an offset issue with stock calibration gestures.
Fixed incorrect weapon stats displayed for the RSH-12 in the shop.
Fixed an abnormal state affecting one of the revolvers.
Restored the missing equipment rack in the HQ.
Fixed various localization issues.
Fixed an issue where Russian and Portuguese text was not displaying correctly.
📑 7 changes📁 1 sections
1.6.12.02026-07-02
Changes
Added a new DLC.
Added the Leopard Global Security mission series.
Added a new sign-in event.
Added Grenade Cases and Dog Tag Cases.
Expanded the HQ area.
Added a Colorblind Crosshair Mode, available in the Settings menu.
Added the Aegis armor restore spray.
Updated the first-person weapon sound effects for the AK-74 series (AK-74, AK-74M, and AKS-74UN).
Adjusted Dog Tags to drop near the shoulders of fallen characters.
Fixed an issue where players could see through walls using the phone.
Fixed some issues that could cause players to get stuck on the Suburb map.
Fixed some collision issues on the Dam map.
Optimized performance in certain map areas when viewed from specific angles.
Fixed some distant-object rendering issues.
Fixed collision issues at extraction points and optimized the performance of extraction point models.
Optimized the matchmaking rules.
📑 16 changes📁 1 sections
1.6.11.02026-06-26
Changes
Fixed terrain issues on the Dam map.
Fixed an issue where purchasing items could cause the HQ to restart.
Check in event 'Merchant Commissions' offline.
Made preparations for a Twitch drops event.
📑 4 changes📁 1 sections
1.6.10.02026-06-19
Changes
Added an in-game event 'Merchant Commissions' — 7 days of rewards
Fixed an issue where equipment could not be brought into Training Mode
Fixed performance issues caused by water reflections in the PC build
Fixed poster placement/distribution
Fixed an issue where players could hide beneath the water surface
📑 5 changes📁 1 sections
1.6.9.02026-06-03
Changes
Fixed an issue where reconnection was abnormal during PVE co-op.
📑 1 changes📁 1 sections
1.6.8.02026-06-01
Changes
Backend server improvements update
📑 1 changes📁 1 sections
1.6.7.02026-05-29
Changes
Fixed a bullet duplication issue.
Fixed an issue where selling certain quest items caused HQ to restart.
Optimized the mechanism for item spawning.
Added a merchant exchange option for the cellar key.
12GA EXPRESS BUCKSHOT ammo: reduced flesh damage from 35 to 25.
Adjusted the prices of certain ammo types appropriately.
📑 6 changes📁 1 sections
1.6.6.02026-05-20
Changes
Attempted to fix a duplication issue
📑 1 changes📁 1 sections
1.6.5.02026-05-15
Changes
Optimized game performance.
Fixed an issue that could cause crashes in HQ.
Fixed an issue that allowed players to pass through walls.
Fixed an issue where bots could spawn inside walls.
Fixed an issue where players could get onto the top of the dam.
Attempted to fix an issue where extraction would not occur after the extraction timer reached zero.
Improved the Kiosk temporary storage box; storage duration has been adjusted to 24 hours.
Improved the descriptions of some tasks.
Fixed an issue where hunger and thirst values in HQ were not updating in real time.
Fixed an issue where loaded Sjogren magazines would disappear after entering a match.
Fixed an issue where some task items had incorrect materials after switching to LOD.
Fixed an issue where the number of hideout renovations exceeded the total count.
Fixed texture/model issues with the Tbeast CB Cover suppressor.
Fixed collision issues with some miscellaneous items.
Fixed an issue where the flare gun’s collision size was too large.
Fixed some UI overlap issues.
Fixed an issue where, when using controller forward movement, the controller offset did not affect movement direction detection.
📑 17 changes📁 1 sections
1.6.4.02026-05-08
Changes
Fixed an issue where players could get onto the top of the dam.
Attempted to fix safety container abnormalities.
Attempted to fix an issue where purchased items sometimes failed to spawn.
Fixed an issue where the Elite scav optic could be duplicated infinitely.
Fixed an issue where rewards could not be claimed because they exceeded the weight limit.
Fixed an issue where research missions could cause the Hideout to restart.
Fixed an issue where the mission “Record Left Behind” did not properly generate the required mission item.
Fixed a series of inaccurate mission descriptions.
Fixed an issue where the hand material was incorrect on the new Hand Only model.
Fixed an issue where cash items could not be extracted properly.
Fixed an issue where adding graphics cards could cause abnormal balance changes.
Fixed an issue where masks sometimes failed to block bullets properly.
Fixed an issue where the lounge poster wall was not saved correctly.
Fixed an issue where the character-switching screen incorrectly locked characters.
Adjusted abnormal collision on some items.
Adjusted the storage angle of some items inside safes.
Adjusted the position of the Hideout data panel.
Fixed an issue where some players’ match records were not saved correctly, causing maps to remain locked.
📑 18 changes📁 1 sections
1.6.3.12026-04-28
Changes
Fixed head tracking jittering / wobbling for quest
Fixed fall damage reducing health on all body parts
Fixed items occasionally dropping in floor when buying items from trader (additional patch for Quest ONLY)
📑 3 changes📁 1 sections
1.6.3.02026-04-27
Changes
Improved Quest performance
Fixed an issue where entering PvE Casual Mode in solo play could result in incorrect difficulty.
Fixed an armor duplication exploit.
Fixed a graphics card duplication exploit.
Adjusted the storage capacity for miscellaneous items in HQ facility upgrades.
Made visual adjustments to sunny and foggy weather.
Updated the descriptions for some DLC item unlocks.
Increased the ammunition stock available in the shop.
Fixed inaccurate descriptions for certain tasks.
Slightly increased the shop stock for some armor items.
Fixed Resort boss spawning issue.
Adjusted the proportion of AI shots hitting the chest.
Fixed an issue where weapon fire rate could be affected by frame rate.
📑 13 changes📁 1 sections
1.6.2.02026-04-24
Changes
Fixed an issue where the Quest 'The Last Screw' could not be completed properly.
Fixed a bug where safes could disappear in PvE Solo Mode.
Fixed an issue where some buildings in a scene appeared overly white.
Fixed an issue where the gpu mining farm was not working properly for some players.
Adjusted the rain sound levels.
Fixed an issue where the Timer UI on MICA could sometimes disappear.
Armor durability now decreases more slowly.
Low-tier AI will no longer have a chance to use AP ammo.
Fixed issue scav players can take off gear from other Scav AI while they are alive
Fixed issue where armors purchased to kiosk lost durability
Fixed issue where purchasing ammo clips into kiosk will result in an invisible bullet item
Decreased energy and hydration draining speed when stomach is broken
(+Late addition) Fixed AI scav spawn behavior, scavs no longer spawns in units exceeding the designed unit counts
📑 13 changes📁 1 sections
1.6.1.02026-04-23
Changes
Make sure to restart your device/software in order to install the update
Fixed quest jittering issue
📑 2 changes📁 1 sections
1.6.1.02026-04-23
Changes
Free PVE Coop from now till Monday, 04/27/2026 at 5am PDT (Shown in your current time zone: April 27, 2026 05:00:00 PDT 04/27/2026 at 5am PDT) This is both for STEAM and META
Fixed PvE Casual mode difficulty issue
Improved Quest performance
Adjusted shooting accuracy for high level scav AI
Attempted to improve flashlight performance on Quest
Fixed an issue where some missions could not be completed
Fixed an issue where PMC AI could appear in PvP mode
Fixed an issue with abnormal HQ facility unlocks
Fixed an issue where keys could be placed in the secure container
Fixed an issue with incorrect portraits in the character selection screen
Fixed an issue where materials from upgraded HQ facilities could not be retrieved
Fixed an issue where mail reward icons could display incorrectly
Fixed an issue where purchasing magazines could cause a server restart
Fixed an issue where bullet impact effects would not display in multiplayer mode
📑 14 changes📁 1 sections
1.6.0.02026-04-21
'''Full Wipe 🔁'''
'''New Features'''
Introduced the new PvE Mode, offering a dedicated co-op experience for players looking for a more accessible and structured way to enter ExfilZone
Added two difficulty options: Casual and Standard
Squad-based PvE can now be unlocked through the party leader purchasing the DLC
Added PMC AI
Smarter behavior logic
More reasonable AI distribution
Better difficulty scaling for a more layered combat experience
Added new Elite SCAVs
Increased the chance for AI backpacks to contain a wider variety of random loot
Fully rebalanced the economy system for a healthier income/spending loop
Jonny: Added a new Restock feature for more stable replenishment
Higher risk now comes with higher rewards
Added both weekly and daily shop refresh rules for better control over item quality distribution
Adjusted item values
Armor, helmets, and other protective gear looted from SCAVs may now come with varying durability damage, affecting both durability and protection level
Improved backend systems to better prevent item duplication issues
Outdoor maps now have a chance to trigger special weather conditions such as rain and fog
Even in clear weather, outdoor maps now feature more varied environmental atmosphere
Added a Dog Tag system
Added an Equipment Voucher system
Added Equipment Skin customization
Added a Daily Login Reward event
Added information display while holding items
Added key requirement display when gripping a door handle
Mystica Ranch Backpack
Operator Backpack
IBH SOCOM Helmet
CCBM Ballistic Mask
Galvor Tactical Helmet
Galvor Ballistic Goggles
Maska-1Sch
Maska-1Sch Face Shield
6B5-16 Khaki Body Armor
6B23-1 Body Armor
6B23-2 Body Armor
TBAS V5 MC Plate Carrier Vest
TBAS V5 BK Plate Carrier Vest
CenturionV3 SAPI Plate Carrier MC
CenturionV3 SAPI Plate Carrier SD
CenturionV3 SAPI Plate Carrier TG
6B45 "Ratnik" Plate Carrier
'''Optimizations, Adjustments, and Bug Fixes'''
Adjusted Hideout facility layout and functions for an upgraded base management experience
Added Kiosk Direct Sale, allowing players to sell items directly for more convenient cash conversion
Adjusted the quest line with improved mission flow and crafting logic for a smoother onboarding experience
Improved difficulty information display for maps: Dam, Suburb, and Resort
Removed the ability to place keys inside the secure container
Adjusted the Halloween DLC content: removed daily purchasable Halloween gear from the shop, and replaced it with 1 set of spray items plus skin unlocks
Removed the ability to place grenades inside the secure container
Reduced shotgun spread by 20%
Reduced bleed chance for all ammunition by 50%
Reduced penetration power of 7.62x54R SP rounds from 2.8 to 2.1
Separated the volume of enemy and player footsteps; re-balanced footstep sounds on grass and mud surfaces
Reworked backpack capacities and removed the Elite Ops Backpack’s ability to carry armor
Adjusted stock and prices of armor, backpacks, and other protective gear in the shop
Adjusted ammunition prices and shop stock
Adjusted unlock levels and requirements for some ammo and armor
Adjusted starting stash items
Optimized helmet protection zone calculations based on each helmet’s visual model, fixing issues that could cause abnormal protection detection
Closed armor armpit gaps, preventing bullets from bypassing armor and directly hitting the chest
Increased the minimum protection level retained when armor durability drops
Reduced penetration chance when bullet penetration is close to the protection level of helmets, armor, and face shields
Adjusted the character’s default food and hydration limits
Fixed an issue where weapons with non-detachable magazines, such as shotguns, SKS, and Mosin, would lose their magazine ammo after entering a raid
Fixed an issue where picked-up weapons with non-detachable magazines had no ammo
Fixed an issue where weapons dropped by AI with non-repairable magazines had no ammo when picked up
Fixed an issue where AI used incorrect ammo tiers; high-level AI will now use stronger ammunition
Improved AI weapon drop logic: dropped weapons now contain a random amount of the actual ammo type the AI was using, and will be chambered
Improved visual quality of some environmental model textures
Improved visual presentation of northern conifer forest trees
Fixed some map clipping issues
Fixed gaps in some building models
Improved performance in certain areas
Enhanced visual quality of some terrain materials
Improved physical material effects on some ground surfaces
📑 74 changes📁 3 sections
1.5.14.02026-04-10
Changes
Server side update for v.1.5.14.0
Fixed safe container issue not saving items upon death
📑 2 changes📁 1 sections
1.5.14.02026-04-09
Changes
Added elite Scav AI with new behavior
📑 1 changes📁 1 sections
1.5.13.02026-04-02
Changes
Added pre-wipe event
'''Beer Festival Event:'''
Removal compensation store
Unlocks player shop level (All traders lvl 4)
Discounted shop items 50%
HQ upgrade materials replaced with beer
Killing scavs now drops beer (2 new special beers)
Bosses having Burgers and Beers in Trupiks
📑 7 changes📁 2 sections
1.5.12.02026-03-13
Changes
Fixed some duplication issues
📑 1 changes📁 1 sections
1.5.11.22026-03-10
Changes
Fixed issue for some Meta and Steam users unable to connect to servers
📑 1 changes📁 1 sections
1.5.11.02026-03-06
Changes
Fixed an issue where some Quest users were unable to connect.
Fixed an issue where grenades with the safety pin already pulled could be placed into backpacks.
Fixed an issue where players could go underground.
Fixed incorrect attachments on the M16.
Improved the UI notification when the network connection is lost.
📑 5 changes📁 1 sections
1.5.10.02026-03-03
Changes
Fixed issue that some standalone Quest users were unable to connect to the servers
📑 1 changes📁 1 sections
1.5.10.02026-02-28
Changes
Fixed the issue where multiple muzzle attachments could be stacked
Fixed multiple spots that could go underground
Fixed the issue where gunsmith table could abnormally obtain firearms
Fixed the issue where M4A1 DD purchase was missing attachments
Fixed the issue where some players’ in-game tasks might not complete
Fixed the issue where MICA reads armor durability incorrectly
Fixed the issue where M67 grenade in backpack had no collision with other grenades and could stack
Optimized descriptions for some tasks
📑 8 changes📁 1 sections
1.5.9.02026-02-06
Changes
Fixed issue with attachments on gunsmith bench
📑 1 changes📁 1 sections
1.5.8.02026-02-05
'''New Features'''
Added raid data/statistics feature: At the end of raids, view this raid's data and info on players you engaged with; back at HQ, view data from the last 30 raids
You can now exchange excess Level 6 armor for supplies and materials (S.D. Protector Full Body Armor)
Fixed the issue where attachments could be installed on incompatible guns
Fixed the issue where players could purchase attachments that were not yet unlocked
Fixed an issue with copying attachments at the gunsmith bench
Fixed the issue with HRMA scope zeroing point being incorrect
Optimized SVD gunshot sound parameters
Optimized the dirt effect on scope lenses
Adjusted the grade/level and drop rarity of bullets in the shop
📑 9 changes📁 1 sections
1.5.7.02026-01-30
Changes
Added coagulation mechanism; bleeding effects will now stop automatically after a period of time
Optimized bandage usage priority: when applied to non-bleeding areas, it now prioritizes treating bleeding in other areas
Optimized matching page display effects, added quick task jump functionality
Optimized end-of-match countdown display effects and presentation
Food consumption: In-match idle consumption reduced by 50%, running consumption reduced by 40%
Water consumption: In-match idle consumption reduced by 50%, running consumption reduced by 20%
Fall damage reduced by 25%
Fixed two locations where players could clip through walls into underground areas
9x19mm RIP, 102 → 88
.45 ACP "SHOCK-CORE", 100 → 86
.45 ACP RIP, 130 → 105
7.62x39mm HP, 80 → 84
5.45x39mm HP, 78 → 80
5.56x45mm HP, 79 → 81
5.56x45mm "VITALSTRIKE", 88 → 90
7.62x54R SP, 92 → 90
7.62x54R HP, 105 → 102
7.62x51mm HP, 92 → 90
7.62x51mm Ultra Nosler, 105 → 101
9x19mm Luger CCI: 495×15=7425, 1450×15=21750
9x19mm AP: 571×15=8565, 1750×15=26250
9x19mm RIP: 2633×15=39495
9x19mm PBP: 3563×15=53445
.45 ACP "SHOCK-CORE": 872×15=13080, 2700×15=40500
.45 ACP AP: 940×15=14100, 2300×15=34500
.45 ACP RIP ammo now requires redemption; removed from the magazine quick-fill purchase list
7.62x51mm HP: 380×15=5700
7.62x51mm Ultra Nosler: 550×15=8250
Stomach: 1.0x → 0.8x
Stomach: 1.1x → 0.8x
arm: 0.7x → 0.5x
Upper leg: 1.0x → 0.7x
Lower leg: 0.7x → 0.5x
📑 33 changes📁 1 sections
1.5.6.02026-01-20
Changes
Added compensation store
Fixed Steam DLC not showing up in game
Fixed Meta PCVR not functional
📑 3 changes📁 1 sections
1.5.5.02026-01-19
Changes
Security update
Friend system issues fix
📑 2 changes📁 1 sections
1.5.5.02026-01-16
Changes
Added a prompt/notification for missing essential supplies/items before matchmaking/queuing.
Added map display to the B-key menu.
Fixed an issue where one type of firearm/gun could be duplicated/copied.
Fixed an issue allowing abnormal/illegal entry to the underground area in Resort.
Fixed performance stuttering/lag caused by multiple flashlights.
Optimized the compass to be enabled by default.
📑 6 changes📁 1 sections
1.5.4.02026-01-06
Changes
Removed Christmas decorations from Hideout.
Fixed a bullet duplication bug.
Fixed the incorrect icon for the IMTV "Bonecrusher".
Fixed an issue where 7.62x51 M80A1 ammo could be purchased abnormally.
Fixed an issue where the MP5 100-round magazine could be purchased abnormally.
Fixed icon errors for certain ammo in the shop.
Fixed some gun settlement name errors.
Appropriately increased the drop rate of certain Hideout upgrade materials.
📑 8 changes📁 1 sections
1.5.3.02025-12-30
Changes
Fixed shotgun damage anomaly issue
Fixed an issue where locked magazines could be purchased
Fixed an issue where attachments could be duplicated
Fixed character model anomaly issue after grabbing ladders
Explosive Romance: Optimized text with more detailed descriptions
Surveillance 2: Corrected mission objective text
Engineering Obstruction: Corrected marker positions and text
Fixed texture display error for 9x39 ammo box
Fixed Rampage 'Bells' armor rig installation position protrusion issue
Fixed issue with erroneously spawned items on the map
Fixed MP9 fire mode switch model not moving issue
Modified spray paint effects on firearm components
M1928 .45acp Long barrel
M1928 .45acp M1A1 barrel
M1928 .45acp Short barrel
M1928 A1 handguard
M1928 vertical handguard
M1928 pistol grip
M1928 Wood stock
M1928 .45acp 25rnd magazine
M1928 .45acp 50rnd drum magazine
SR-3M polymer Black Vertical foregrip
SR-3M polymer Red Vertical foregrip
VSS&ASVal suppressor 4 Rail mount
SR-3M 9x39mm suppressor
SVD Low mount
SVD R43 7.62x54mmR suppressor
📑 27 changes📁 1 sections
1.5.2.02025-12-26
Changes
Fixed a bug where the SF60 magazine could not be properly attached or detached.
Fixed an issue where unclear descriptions made the Hack to Play task difficult to complete.
Fixed a problem where task items did not spawn correctly in Toxicology Recovery.
Adjusted the spawn probability of Large Plier in the game environment.
Adjusted the recoil behavior of the M1928 when firing.
Adjusted the weapon shake of the M1928 when firing.
Fixed an error in the display of recoil values in the store.
SVD 7.62x54mmR 410mm Barrel: Firing Power reduced from [+2%] to [-2%].
M1928 .45 ACP Submachine Gun (Lower Receiver): Vertical recoil reduced by [6], horizontal recoil increased by [76.8].
M1928 A1 Handguard: Recoil reduction reduced from [-15%] to [-3%].
M1928 Vertical Handguard: Recoil reduction reduced from [-21%] to [-6%].
M1928 Wood Stock: Recoil reduction reduced from [-23%] to[-17.5%].
M1928 .45 ACP Short Barrel: Firing Power reduced from [-3%] to [-4%], recoil reduction reduced from [-10%] to [-6%].
M1928 .45 ACP Long Barrel: Firing Power increased from [-3%] to [0%], recoil reduction reduced from [-15%] to [-3%].
M1928 .45 ACP M1A1 Barrel: Recoil reduction reduced from [-10%] to [-4%].
📑 15 changes📁 1 sections
1.5.1.02025-12-23
Changes
Fixed an issue where gunsmith bench attachments were not unlocking properly
Fixed an issue where opening crates in-game could cause players to get stuck
Fixed a terrain issue
Adjusted positions of some airdrop crates that couldn’t be entered
Fixed display abnormalities in some UI elements
Adjusted issues with certain items being abnormally unlocked in the store
📑 6 changes📁 1 sections
1.5.0.02025-12-22
'''Full Wipe 🔁'''
'''New Content'''
Added Christmas event
Added Hideout Christmas decoration
New weapons and attachments
Added Quick Loadout:
Overhauled Dam map: Modified natural terrain of the Dam, optimized POI distribution and structures, redesigned Dam route planning. New POIs added to Dam map: Turbine Field, Lumberyard, Camp#10, Crash Site, Desolate Village, Field Clinic, Weather Outpost
Added physical gunstock calibration
Added mechanic: Limb Penetration
Bullets will pass through limb areas and continue flying to hit targets, but penetration consumes the bullet's penetration value and converts damage.
A single bullet may hit multiple body parts.
Penetrating both armor and limbs consumes penetration value. Current limb penetration resistance is 2. Armor-protected areas add to limb resistance. Torso hits on the same character are calculated only once (e.g., chest).
Added mini-map display for tasks and more
Added task difficulty indicators
Added 5 new weapons:
SVD 7.62x54R Designated Marksman Rifle
VSS 9x39mm Designated Marksman Rifle
AS Val 9x39mm Assault Rifle
SR-3M 9x39mm Carbine
M1928 .45 ACP Submachine Gun
Added 56 related attachments, including 5 weapon lower receivers:
SVD 7.62x54R 410mm Barrel
SVD 7.62x54R 565mm Barrel
SVD Polymer Handguard
SVD SAG MK1 Handguard
SVD Wood Handguard
SVD 7.62x54R Designated Marksman Rifle
SVD 7.62x54R 10-Round Magazine
SVD Low Mount
SVD Designated Marksman Rifle PSO-1 Scope
SVD 7.62x54R Compensator
SVD Rear Sight
SVD AR Pistol Grip & AR Stock Adapter
SVD Polymer Stock
SVD Wood Stock
SVD R43 7.62x54R Suppressor
SVD Cut-Off Dust Cover
SVD Standard Dust Cover
SR-3M Polymer Black Vertical Foregrip
SR-3M Polymer Red Vertical Foregrip
AS Val Polymer Red Handguard
SR-3M Polymer Black Handguard
SR-3M Polymer Red Handguard
VSS Polymer Black Handguard
AS Val 9x39mm Assault Rifle
SR-3M 9x39mm Carbine Rifle
VSS 9x39mm Designated Marksman Rifle
VSS 9x39mm 10-Round Magazine
AS Val 9x39mm 20-Round Magazine
SR-3M 9x39mm 30-Round Magazine
VSS & AS Val Suppressor 4-Rail Mount
VSS & AS Val Suppressor 3-Rail Mount
VSS & AS Val Suppressor Top Rail Mount
AS Val & SR-3M Polymer Black Pistol Grip
AS Val & SR-3M Polymer Red Pistol Grip
VSS & AS Val Rear Sight
AS Val & SR-3M Folding Stock
AS Val & SR-3M AK Pistol Grip & AR Stock Adapter
VSS Polymer Stock
VSS Wood Stock
SR-3M 9x39mm Suppressor
VSS & AS Val 9x39mm Suppressor
VSS & AS Val & SR-3M Railed Dust Cover
VSS & AS Val & SR-3M Standard Dust Cover
M1928 .45 ACP Long Barrel
M1928 .45 ACP M1A1 Barrel
M1928 .45 ACP Short Barrel
M1928 A1 Handguard
M1928 Vertical Handguard
M1928 .45 ACP Submachine Gun
M1928 .45 ACP 25-Round Magazine
M1928 .45 ACP 50-Round Drum Magazine
M1928 .45 ACP Compensator
M1928 Pistol Grip
M1928 Rear Sight
M1928 Wood Stock
M1928 .45 ACP Upper Receiver
Added 40 new ammo types, including 6 types of 9x39mm:
12ga Lead Slug
12ga Poleva-6u Slug
12ga Express Buckshot
12ga Super HP Slug
12ga BMG Slug
.45 ACP Shock-core
.45 ACP RIP
5.45x39mm HP
5.45x39mm T
5.45x39mm BT
5.45x39mm 7N39
5.56x45mm HP
5.56x45mm M856
5.56x45mm Vitalstrike
5.56x45mm M856A1
5.56x45mm M855A1
6.8x51mm Match
6.8x51mm Hybrid
6.8x51mm Elite
7.62x39mm HP
7.62x39mm T-45M
7.62x39mm PP
7.62x51mm HP
7.62x51mm Ultra Nosler
7.62x51mm M62 Tracer
7.62x51mm M80A1
7.62x54R SP
7.62x54R T-46M
7.62x54R BT
7.62x54R BS
9x19mm G T
9x19mm Luger CCI
9x19mm RIP
9x19mm PBP
9x39mm FMJ
9x39mm SP5
9x39mm SPP
9x39mm PAB-9
9x39mm SP6
9x39mm BP
Balanced bullet blunt damage coefficients and other attack data; added more ammo variants per caliber (flesh damage rounds, AP rounds, etc.).
Added 9x39mm Ammo Box
Taskline adjustments:
Modified Maggie's initial task line
Modified many Dam map tasks
Increased number of basic tasks, adjusted difficulty of some late-game tasks
Reduced quantities of required items in some tasks
Reduced task locks between different traders
Modified completion conditions for some tasks
Removed some exfil-specific extraction tasks
Modified reputation rewards for some tasks
Increased currency rewards for some early tasks
ANNA trader tasks unlocked in early-mid game, with rewards including top-tier ammo exchanges
'''Optimizations and Bug Fixes'''
Optimized big map lighting effects, improving visual quality
Fixed some issues causing server crashes
Adjusted model sizes for some high-value items, redesigned visual effects for certain items
Optimized compass display
Optimized Hideout structure
Optimized Dam map spawn and exfil points
Optimized terrain structures, improving the Dam map performance
Fixed some known map bugs
Adjusted armor penetration curves to buff defense for all armor, helmets, and face masks:
All armor uses the same probability curve to calculate bullet penetration.
If bullet penetration > armor protection level, it will definitely penetrate.
If bullet penetration - helmet defense level ≥ 2, it will definitely penetrate.
If armor protection level - bullet penetration ≥ 1, it cannot be penetrated.
Increased blunt damage reduction coefficients for all armor.
Added text descriptions for armor's limb protection levels. Limb protection decreases with current armor durability.
Adjusted damage spread coefficients after limb destruction:
Upper arm: 0.5x → 0.7x
Lower arm: 0.5x → 0.7x
Upper leg: 0.5x → 1.0x
Lower leg: 0.5x → 0.7x
Stomach: 1.5x → 1.1x
📑 150 changes📁 3 sections
1.4.11.02025-12-12
Changes
Fixed Issue for bullets showing wrong caliber and types.
Ammunition for new weapons can be found in raid (in preparation for events)
High Tier armor can be bought from Trader. Pre-wipe change enjoy
📑 3 changes📁 1 sections
1.4.10.02025-12-12
Changes
Fixed a duplication issue with the Gunsmith bench
Fixed a duplication issue in the kiosk
Fixed an issue that could cause the onboarding/tutorial to be entered multiple times
📑 3 changes📁 1 sections
1.4.9.02025-11-21
Changes
Fixed several issues that could potentially cause server crashes
Fixed a bug in the Resort map that would cause characters to get stuck
Fixed a bug where a Hideout facility upgrade effect was not applying correctly
Fixed a duplication exploit/bug
Adjusted the prices of some ammunition types in the shop
📑 5 changes📁 1 sections
1.4.8.02025-11-14
Changes
Attempted to fix a server crash issue
Fixed abnormal sounds in the Smuggling Tunnel map
Fixed the issue where seca17 could load SF60 magazines
Fixed a clipping issue in one spot in Smuggling Tunnel
Fixed the invisible metro explosion wall
Fixed the invisible Resort Bank key door exfil point
Safe container adjustment: Bullets and magazines cannot be placed in the safe
Adjusted bullet purchase price and stock quantity
📑 8 changes📁 1 sections
1.4.7.02025-11-10
Changes
Removed Halloween-related decorations and events
Fixed an issue where the PKP Drum abnormally duplicated bullets
Fixed an issue where ejected bullets would not properly enter the recycle bin
Fixed an issue where rapid clicking caused incorrect deductions when redeeming items
Fixed an issue with controller offset when using VD on Steam Deck
Updated the description for the "Info for Aid" quest
Fixed an issue where the description for the "Deterrence 4" quest did not match the actual required quantity
Optimized tactical reload for AKs: now only available when the weapon is held in hands, to prevent normal reload actions from accidentally ejecting magazines from hip-holstered guns
Optimized the aiming stability judgment logic, reducing the auxiliary effect
Adjusted MOA values for select weapons
Adjusted the impact of occlusion on gunfire sounds
📑 11 changes📁 1 sections
1.4.6.02025-10-31
Changes
Updated the anti-cheat mechanism
Optimized the extraction point in the Smuggling Tunnel
Optimized the boss spawn logic
Appropriately adjusted the health of zombies in the Suburb and Dam
Appropriately adjusted the drop rate of blind boxes
Appropriately adjusted the hitbox range for the character's chest and abdomen
Appropriately adjusted the hearing range of the RYS-T type helmet
Fixed an issue where variable zoom scope spray paint skins could not be saved
Fixed an abnormal preset issue with the gunsmith bench
Fixed a duplication issue
📑 10 changes📁 1 sections
1.4.5.12025-10-27
Changes
Fixed an issue where the defense level of the IOTV Gen3 'Haunted' body part did not match the displayed information (now aligned with the displayed level).
Corrected display errors for some icons.
'''Additions'''
Added HQ Halloween decorations.
Added special event: Smuggling Tunnel Infection game mode and related activities.
Armor repair machine now includes mask repair functionality.
When MICA scans armor equipment, it will display the protection level at the current durability.
MICA will display the protection level of the mask.
'''Changes'''
Increased durability of all helmet types by approximately 30%. Significantly increased mask durability.
Adjusted attenuation effects for footsteps and gunshots at long distances and through walls.
Adjusted installation logic for iron sights; multiple installations of the same type of iron sights are no longer possible.
Optimized the issue where throwable items could not be used normally after grabbing with a remapped trigger key.
'''Bug Fixes'''
Fixed a duplication issue.
Fixed the issue where enabling aim stabilization did not provide the corresponding functionality.
'''Bug Fixes'''
Fixed the issue in Taste of Life 3 where picking up sake for submission is not recognized.
Fixed the item submission in Magazine Recovery: magazines containing bullets cause HQ to restart.
Fixed the issue where a Scav’s backpack is erroneously deleted.
Fixed an issue where the safe container abnormally fails to function.
Fixed the M870-DM Mag not having a holster to store it in.
'''Changes'''
Adjusted the firing sound when the XM5 is equipped with the SLX68 suppressor.
'''New Features'''
Added a setting to adjust controller offset.
'''Bug Fixes'''
Fixed an issue where disconnection and reconnection could lead to item duplication.
Fixed a bug that allowed bullets to be duplicated.
Fixed an issue where certain weapon presets could cause duplication.
Fixed an issue where keys could not be placed inside the safe container.
Fixed abnormal grenade damage.
Fixed several quests that could not be completed properly.
'''Quest Adjustments'''
Magazine Recovery – Fixed an issue where magazines could not be submitted.
Ears in the Walls – Fixed missing quest items in the warehouse.
Hair Comes First – Updated description; kills without wearing a helmet now count correctly.
Salvage Mission 1 – Updated description; the mission involves up to four TVs instead of five.
Protection Racket – Fixed missing container for cash placement; related task adjusted.
'''Traders'''
TP Trader – Added an additional exchange option for Golden Figurines to improve the low drop rate issue.
'''Balance Adjustments'''
Adjusted Battle Royale (BR) loot distribution and character movement speed.
'''Map Adjustments'''
Fixed overly aggressive LOD (Level of Detail) settings on several models.
Fixed terrain areas where players could get stuck.
Fixed rocks that could cause players to get trapped.
Fixed misaligned coastline boundaries in Suburb and Dam.
Fixed missing collisions on certain models.
'''Bug Fixes'''
Fixed issues for quests that were unable to be completed
Fixed map issue on Smuggling Tunnel
'''Bug Fixes'''
Fixed the issue where some players were unable to properly claim DLC. There may be a very small number of players who did not receive it correctly; please contact with email: store@cavemanstudio.net
Fixed the issue where the golden globe in the Secret Stash 2 quest could not be placed.
Fixed the incorrect description in the M16 Modification Trial quest.
Fixed the issue where the Deterrence 2 quest could not be completed.
Fixed the firearm issues caused by using the Grip+A keys to detach attachments.
Fixed incorrect numerical displays in the UI for certain gunsmith benches.
Fixed the spread error for the BDP12 shotgun in BR mode.
'''Changes'''
Updated the text description for Shades for Boom.
Modified the content of The Gunsmith “Attach” quest and its subsequent unlock conditions.
'''Additions'''
Added exposure correction settings for PC.
'''Bug Fixes'''
Fixed an issue where medical item submission tasks could fail.
Fixed VD controller offset issue.
Fixed incorrect Gunsmith preset attachments.
Fixed a bug where bullets might not be carried into matches.
Adjusted some loot distribution.
Fixed missing text description for the attachment case.
Fixed some icon display errors.
Fixed an issue where the left hand could not grip certain MP5 rails.
Fixed incorrect ergonomic stats for the SECA16 lower receiver.
Fixed incorrect rear sight installation position on the PKP.
'''Additions'''
Added 2 Steam VR launch options DirectX11 and DirectX12
'''Bug Fixes'''
Fixed quest long loading time into raid
Fixed hideout reloading issue
'''Full Wipe 🔁'''
'''Game Content'''
New Gunsmith System
Added Gunsmith shop and merchant.
Gunsmith merchant now offers research functionality.
Added a Gunsmith questline.
Added weapon paint customization.
Gunsmithing now supports automatic and manual assembly modes.
'''Expanded Gunsmith system'''
600+ attachments
54 lower receivers
14 attachment categories
100+ shop preset weapons
Firearms can now be freely customized with interchangeable parts.
Different barrels now affect damage, recoil, and bullet spread.
Combining optics and muzzle devices enhances battlefield adaptability.
'''New Questlines'''
Added Gunsmith questline.
Added Smuggling Tunnel questline.
Total quest count increased to 208.
'''Weapons'''
Some weapons are now grouped into weapon families, unlocking more modification options.
Added muzzle brakes and suppressors for the AK series.
Added two new G-33 scopes.
Enhanced durability damage and blunt trauma from bullets and grenades against armor.
Reduced armor penetration capability of M993 and SNB rounds.
Improved weapon muzzle flash FX.
Removed firing power influence on armor penetration.
All existing weapons have been dismantled and rebuilt.
New lower receivers added: M870-DM, M1A, RFB, Vector-9, Vector-45, P226, SA58, MP5K, MP5A4, Vpo-136, Akalpha, RD-704
Slightly increased threat of bullets and grenades against armor.
Helmets with skull faceplates now provide face protection (excluding eyes), scaling with helmet level.
'''Combat & AI Adjustments'''
limb damage distribution for AI, players, and training dummies.
Stomach damage multiplier increased to 1.5x.
AI arms are slightly weaker than player arms.
Separate adjustments for upper and lower limb damage reduction values.
Expanded weapon variety for low-level AI while reducing weapon strength.
'''Systems & Quality of Life'''
Added Quest rendering mode option: choose between Native and Space Warp.
Added sound effects when extracting.
Improved weapon firing visual effects.
Added convenient setup options at the start of the game.
Adjusted barter item requirements for certain weapons and high-tier ammo.
Multiple low-durability med injectors and suturing kits can now be exchanged for new ones.
.45 Tommy ammo is no longer in shops, now sold by Igor.
Adjusted quest item locks.
Reduced price of storage containers.
Added foliage density option on PC.
Added view distance option on PC.
Terminals now show available and active quests per map.
Added loot preview to map terminal.
Improved game logo screen presentation.
Redesigned game mode selection screen.
Optimized and rebalanced difficulty across maps.
Adjusted loot distribution across maps.
Revised rewards for weapon-related quests.
Added/adjusted quest item spawn positions.
Modified unlock requirements and quest progression order.
Adjusted reputation, XP, and item rewards for some quests.
Reworked certain quest objectives and descriptions.
Compass is now displayed by default in the menu.
Ammo crate storage increased to 600.
'''Map Updates'''
New Map: Smuggling Tunnel (Exfilzone).
Fixed floating vegetation in multiple regions.
Reworked map art for more realistic environments.
Optimized settlement structures in the northern regions.
Enhanced visuals for vegetation, rocks, and terrain.
Improved long-distance visuals of northern pine forests.
Enhanced wave effects.
New Settlements: Tanker Bar, Sewage Plant Site, Car Graveyard, Forest Villa, Hunter’s Camp, Lumber Yard, Raider Camp, Checkpoint.
HQ Update: Structure rework, added Workshop.
'''Battle Royale'''
Updated the weapon recoil system.
Increased base and headshot damage of rifles and sniper rifles.
Reduced base damage of SMGs.
Adjusted overall player mobility.
Adjusted supply drop mechanics.
'''Bug Fixes'''
Major and minor bug fixes
'''Bug Fixes'''
Log in and receive an additional 10mil in-game currency
Everything unlocked in trader stores (including items that are normally unlocked behind quests)
High-value loot spawn rate increased by 10%
Level 4 traders
All users are given $ 1,000,000 start of pre-wipe
Boss spawn rates are now 100%
Added 2 new posters teasing the upcoming Smuggling Tunnel map
'''Bug Fixes'''
Fixed an issue causing a minority of players unable to join raids
Updated and improved backend (added 2025-08-13)
'''Changes'''
Keys can be deposited in safe container
'''Bug Fixes'''
Going to tutorial will stop matching (Stop players using Metro ticket bug)
Backend fixes
📑 146 changes📁 33 sections
1.3.11.02025-07-25
'''Bug Fixes'''
Added upgraded EAC support
Fixed the abnormal sound caused by HQ posters
Fixed the abnormal sound when airdrop land
Fixed the issue where multiple grips would affect recoil
Fixed a space bug in the safe containers
📑 5 changes📁 1 sections
1.3.10.02025-07-18
'''New Content'''
Added posters as placeable items in HQ
Added flare gun and related tasks
Added UID display to the end-game interface
Added damage multiplier for bullets on already damaged limbs (Nerf)
Adjusted the grip angle of the SVT-40
📑 5 changes📁 1 sections
1.3.9.02025-06-20
'''Bug Fixes'''
Fixed an issue where reconnection after a disconnection might cause equipment loss.
Weekend Event:
Metro free weekend event
📑 2 changes📁 2 sections
1.3.8.02025-06-13
'''Bug Fixes'''
Fixed a duplication issue caused by disconnection and reconnection.
Fixed an issue where Resort could be glitched underground using a truck.
Fixed a duplication issue with the storage box.
Fixed an issue where Metro did not properly deduct tickets.
📑 4 changes📁 1 sections
1.3.7.02025-05-26
'''Bug Fixes'''
Fixed a collision issue near the Police Station in Suburb.
📑 1 changes📁 1 sections
1.3.6.02025-05-23
'''Content Optimization'''
Added a prompt for when the kiosk storage is insufficient while claiming emails.
Modified the "Big Guys" task to require marking 3 tanks instead of 4, preventing players from needing to re-enter the map multiple times.
'''Armor Adjustments'''
Added chin protection to the OP High-Protection Helmet, now selectable at the shooting range.
Reduced the actual durability of the RYS-T Ballistic Helmet.
Adjusted the RYS-T Ballistic Face Shield protection level from 3 to 5 and reduced its actual durability.
Adjusted the ACH Ballistic Face Shield protection level from 5 to 4.
'''Ammunition Adjustments'''
7.62x39mm PS penetration increased from 3.1 to 3.3
7.62x39mm BP penetration increased from 4.5 to 4.6
5.45x39mm 7N40 penetration increased from 4.3 to 4.5
6.8x51mm Hybrid penetration increased from 4.5 to 4.8
'''Item Balance Adjustments'''
Adjusted purchase prices, methods, stock, and required trader levels for some items.
RYS-T Face Shield: Changed to barter-only (1x Electric Drill + 1x Iodine), stock set to 3.
RYS-T Face Shield: Added purchase option, stock set to 2.
RYS-T: Added barter option (1x Climbing Rope + 1x Portable Medkit), stock set to 3.
RYS-T: Daily stock reduced from 99 to 2.
XM5: Added purchase option.
XM5: Barter stock increased from 1 to 6.
G3 Series 7.62x51 X-Drum 50-round (Black): Stock reduced from 4 to 2.
G3 Series 7.62x51 X-Drum 50-round (Green): Stock reduced from 4 to 2.
7.62x51mm M61 Ammo: Price increased to 31,995.
5.45x39mm BS: Barter item changed from Disk to Hammer.
SECA17 Mod.SSR 7.62x51 Assault Rifle: Stock increased from 1 to 6.
RYS-T "Bonecrusher" (BOSS drop): Price reduced to 12,623.
'''Bug Fixes'''
Fixed a duplication issue allowing items to be thrown out of the stash during settlement.
Fixed an issue where the M40A5 could be loaded with incorrect ammunition.
Fixed an issue where multiple Metro Tickets were deducted from the junk box.
Fixed an issue where bullets could be brought out of the shooting range during a power outage.
Fixed a wall-clipping bug in the Metro map.
Fixed a duplication issue caused by reconnection.
Fixed an issue where the Resort Bank sewer evacuation point key door could not be passed.
Fixed an issue allowing Medical Boxes, Attachment Boxes, and Ammo Boxes to be placed in the stash.
Fixed several UI display errors.
Fixed several inaccurate task descriptions.
Fixed abnormal scaling of Square Batteries, Notebooks, Tapes, and Blind Boxes in the stash.
Fixed potential errors in some item spawns.
'''Map Content Fixes'''
Suburb Fixes:
Bunker evacuation point: Fixed bunker gate getting stuck.
Bear Town Cake Shop opposite lumber pile: Players could enter and shoot outward.
Motel parking lot large screen barrier: Blocked bullets.
Supermarket backdoor wooden crate and wall gap: Trapped players.
Dam Fixes:
Dam map unfinished building first floor: Wooden plank gap trapped players.
Dam sewer pipe: Water pipe trapped players.
Metro Fixes:
Players getting stuck above the kitchen fridge.
Grid gate: Players could pass through.
Resort Fixes:
Park kiosk near the bank: Trapped players.
Resort river staircase wall lamp: Trapped players.
Resort fire station entrance iron sheet terrain: Trapped players.
Fire station second-floor corridor end: Jumping onto the vending machine allowed players to clip out of the building.
Jumping onto the cake shop truck: Players clipped underground.
Modern apartment second-floor chair: Trapped players.
Hospital window and flowerbed gap: Trapped players.
Bank second-floor key room: Rotating chair and wall gap trapped players.
Hill near hospital retaining wall: Players could enter and shoot outward.
Ice cream shop truck and dumpster gap: Trapped players.
Bank vault gate: Trapped players behind the door.
📑 58 changes📁 6 sections
1.3.5.02025-05-12
Bug Fixes
Fixed an issue where items from training mode could be brought out after entering training mode post-match.
Fixed an issue where items from the beginner tutorial could be brought out to the stash.
Attempted to fix an issue where players could abnormally obtain stash items in certain situations.
📑 3 changes📁 1 sections
1.3.4.02025-05-09
Bug Fixes
Fixed incorrect bullet display on the ammo loader.
Fixed accuracy issues with the AKM series and SKS.
Fixed an issue where some HQ upgrades were not taking effect.
Fixed a duplication issue.
Fixed tasks that require to reach locations, server side update.
📑 5 changes📁 1 sections
1.3.3.12025-05-08
Bug Fixes
Fixed an issue where selling items did not deduct the items in certain situations.
Fixed text display issues on some pages.
Attempted to fix equipment loss caused by server crashes.
Fixed an issue where Metro did not consume tickets.
Fixed an issue where helmet accessories were being duplicated.
Fixed an issue where firearms could have multiple grips installed.
Fixed incorrect volume display for some medical items in the stash.
Fixed an issue where trackers could not be placed in the stash.
Fixed incorrect stats for the HK51K.
Fixed abnormal positioning of the bullet model in the Flame12 magazine.
Fixed an issue where some perks from facility upgrades were not taking effect.
Fixed an issue where item exchanges required teleporting to the kiosk.
Attempted to fix an issue where weapons might not aim properly.
📑 13 changes📁 1 sections
1.3.3.02025-04-29
Bug Fixes
Fixed an issue where certain bullets could be purchased incorrectly.
Fixed an issue where the task item camera caused abnormal collisions.
New Content
Added DLC Packs:
NTG Standard Issue
Johnny's secret stash
Steam store page:[https://store.steampowered.com/dlc/2719160]
Meta store page (go to Add-ons):[https://www.meta.com/en-gb/experiences/contractors-showdown-exfilzone/4963431797114722/#addons]
📑 7 changes📁 2 sections
1.3.2.12025-04-28
Bug Fixes
Fixed an issue where items could be duplicated in the kiosk.
Fixed task description errors.
📑 2 changes📁 1 sections
1.3.2.02025-04-28
Bug Fixes
Fixed an issue where too many items in the terminal caused the quest game to fail to start properly.
Fixed an issue where the resort task could not locate the station.
📑 2 changes📁 1 sections
1.3.1.02025-04-27
Bug Fixes
Fixed task description errors.
Fixed incorrect pricing configuration for advanced bullets.
Fixed incorrect pricing configuration for associated items.
Fixed item duplication.
Fixed items purchased in the store but not claimed disappearing after entering and exiting a match.
Fixed player equipment disappearing upon entering the game when switching hideout floors during match loading.
Fixed items being placed outside the backpack when rapidly placing them inside.
Fixed the safe container disappearing if taken out and not stored back.
Fixed air wall blocking entry after opening the airdrop door.
Fixed incorrect description for the suture kit on scavs.
Fixed locked double doors in the Dam locked room.
Map and Environment Fixes
Fixed players falling through the ground when picking up items in the Resort lighthouse.
Prevented entry into the Hospital locked room by jumping and climbing from outside.
Prevented access to the 3rd floor in the westernmost city area.
Fixed players getting trapped in the second-floor left restroom stall at the hospital emergency department main entrance.
Fixed players getting trapped in a spot within the bank tunnel connecting to the vault.
Fixed players getting trapped on the hotel second-floor staircase when walking close to the wall.
Fixed players getting trapped with no exit when approaching a small newspaper stand across the road from the Golden Resort Hotel.
Fixed overly bright window shards.
Fixed complex collision on merged flowerbeds trapping player feet.
Fixed missing collision on the circular sign in the bank lobby.
Added collision to the bank restroom toilet.
📑 22 changes📁 2 sections
1.3.0.12025-04-25
Bug Fixes
Fixed armor attached to backpacks disappearing when changing scenes.
Fixed HQ upgrades not consuming required items.
Fixed items not being retrievable from the safe during a match.
Fixed gas pipe pliers not being sellable, which caused game crashes.
Fixed Resort 208 key description incorrectly showing as 202 key.
Fixed issue where task items could not be submitted.
Fixed safe items not being retrievable after reconnecting from a disconnect.
Fixed various text errors.
📑 8 changes📁 1 sections
1.3.0.02025-04-24
Full Wipe 🔁
Maps
Resort: A new map designed with a focus on urban combat.
Metro: Now requires an entrance card, obtainable through raids or purchasable from traders.
Air Drops: Added to the maps Suburb, Dam, and Resort.
New Feature: Safe Container
Functionality: Items stored in the safe container, including the container itself, will not drop upon death.
Equipping: Can be equipped at HQ via the relevant terminal on the lower back.
Obtaining: The initial safe container can be acquired by completing merchant tasks.
HQ Function Adjustments
Storage Space Redesign:
Weapon Wall: Now supports mounting armor, helmets, and backpacks, but cannot hold accessories.
Shelves: Helmets, backpacks, and armor can no longer be placed on regular shelves.
Keyboard: A new key board has been added.
Dedicated Storage Boxes: Added new storage options:
Medical storage box
Accessory storage box
HQ Map Redesign:
New upgradeable perks have been introduced.
Some facility upgrades have been transferred or merged.
Store Purchasing Experience Optimization:
Associated Purchases: New feature for related item purchases.
Direct Shipping: Added for streamlined delivery.
Magazine Purchases: When buying magazines, you can now simultaneously purchase bullets.
Inbox Redesign:
Mail System: Pre-quest items and rewards will now be sent via mail to the inbox.
Temporary Storage: A new temporary storage area has been added to the inbox.
Career Stat Page: A new career stat page has been introduced.
Ammo Loader: Now includes an unloading function.
Weapon-Related Updates
New Parameter:
Accuracy (MOA): Measured in Minute of Angle (MOA). Weapons will exhibit random bullet spread at long distances based on their accuracy rating.
New Interactions:
HK Slap: For weapons like MP5, Evo3, G3, PSG, etc., when the charging handle is locked back, quickly hitting it with your hand releases the handle.
AR Bolt Release Slap: For AR-type weapons, when the bolt is locked, quickly hitting the bolt catch with your hand releases the bolt.
Manual Bolt Lock: When pulling back the bolt, hold the B/Y key while releasing the charging handle to manually lock the bolt.
Accessory Installation: Optimized the prompt effect for accessory installation positions during assembly.
New Firearms:
G3 7.62x51 Assault Rifle A3
G3 7.62x51 Assault Rifle HK91
G3 7.62x51 Assault Rifle AK4
G3 7.62x51 Assault Rifle SPUHR
G3 7.62x51 Assault Rifle PRS
G3 7.62x51 Assault Rifle HK51
G3 7.62x51 Assault Rifle HK51-K
G3 7.62x51 Assault Rifle HK51 ACE
PSG-1 7.62x51 Designated Marksman Rifle
New Accessories:
Falcon Scope 1.5-6X (for G3 series)
G3 Scope Rail BT3
G3 Scope Rail High Lever
G3 Scope Rail FAB
G3 Series 7.62x51 Mag (10-round)
G3 Series 7.62x51 Mag (20-round)
G3 Series 7.62x51 Mag (30-round)
G3 Series 7.62x51 X-Drum (50-round, black)
G3 Series 7.62x51 X-Drum (50-round, olive)
PSG-1 Scope Rail
Taco Scope 6-42X (for PSG-1)
Removed Weapon:
G3 7.62x51 Assault Rifle SG1
Armor Optimization: Improved the feel of attaching various pouches to armor.
New Characters and Bosses
Initial Female Characters: 2 new female characters added.
New Bosses: 3 new bosses introduced.
Mission Updates
Mission Adjustments:
Total mission count increased from 96 to 150 with updated arrangements.
New Mission Types:
Photo Missions: Use a special device to photograph specific targets.
Placement Missions: Locate a delivery spot in the scene and place specific mission items.
Specific Equipment Kills: Eliminate targets using specific equipment or clothing combinations.
📑 65 changes📁 7 sections
1.2.9.02025-04-11
New Content
Beer Festival Event:
Unlocks player shop level (All traders lvl 4)
Discounted shop items
HQ upgrade materials replaced with beer
Killing scavs now drops beer (2 new special beers)
Bosses having Burgers and Beers in Trupiks
Adjustments
Decoupled Scope Assist and Weapon Smooth functions
Bug Fixes
Fixed an issue where grenades could be thrown through walls
Fixed abnormal collision in one building
BR: Fixed abnormal sound effects for the AK water gun skin
📑 9 changes📁 4 sections
1.2.8.02025-03-27
Changes
Optimized matching rules (matchmaking)
Fixed a duplication issue with HQ
Fixed an abnormal recoil issue caused by interactions between firearms and backpacks
📑 3 changes📁 1 sections
1.2.7.02025-03-14
New Features
Added Streamer Mode (will be available for content creators in our future program)
Optimized stuttering issues when entering the store area
Content Adjustments
Adjusted the protective areas of armor appropriately
Adjusted the operational difficulty of frag grenades appropriately
Adjusted the damage calculation of frag grenades to the head
Adjusted the price of frag grenades
Adjusted the spawn probability of frag grenades
Added daily purchase refresh for frag grenades
Bug Fixes
Fixed a bug where items could not be exchanged using the junk box
Fixed an issue where too many items caused abnormal game startup
Attempted to fix an issue with abnormal aiming in certain scopes
Fixed the abnormal positioning of the magazine for Battle Royale HQ weapons
Fixed 'Fatal error' for PCVR users (Meta PCVR and SteamVR)
📑 13 changes📁 3 sections
1.2.6.12025-03-04
Bug Fixes
Fixed shelf duplication issue.
Fixed weapon attachment duplication issue.
Fixed ammo pouch duplication issue.
📑 3 changes📁 1 sections
1.2.6.02025-02-27
New Features
Added a gift redemption interface to the kiosk (Receiving items from special events, etc.).
Bug Fixes
Fixed an issue where equipment duplication could occur in the kiosk.
Resolved an issue where equipping multiple attachments could cause abnormal recoil.
Fixed a bug where equipping certain attachments might prevent the flashlight from being toggled on/off properly (activation is now on trigger).
📑 4 changes📁 2 sections
1.2.5.02025-01-23
New Feature:
Implemented "Raid Reconnection", Players can connect back to a raid if get disconnected abnormally
Bug Fixes and Improvements:
Fixed SECA17 SSR Sight attachment installation issue
Fixed SECA16, P250, Mosin OBREZ and MP5 attenuation issue
Fixed Scope rendering issue when entering in and out the shooting range
Fixed an item duplication bug related to the Item Kiosk
Fixed Mission: "Taste of life 2", quest item duplication issue
Fixed Ammo stacking incorrect issue
Improved Mosin and SVT40 sound effect
📑 8 changes📁 2 sections
1.2.4.02025-01-17
New Content
AUG A3 9x19 Para SMG Olive
AUG A1 STG77 5.56x45 Assault Rifle Olive
AUG A3 STG77 5.56x45 Assault Rifle FDE
A3 CQB 5.56x45 Assault Rifle FDE
AUG A3 RIS 5.56x45 Assault Rifle Black
Mosin-91/30 7.62x54R Bolt-Action Sniper Rifle
Mosin M38 7.62x54R Bolt-Action Carbine Rifle
Mosin "Obrez" 7.62x54R Bolt-Action Pistol
SVT-40 7.62x54R Semi-Automatic Rifle
CA Ironsight FFS Black
CA Ironsight FFS FDE
CA Ironsight FFS Olive
CA Ironsight FRS Black
CA Ironsight FRS FDE
CA Ironsight FRS Olive
AUG 5.56x45 Muzzle Adapter
AUG 9x19 MP88 Mag (25-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Mag Pouch Small, Faster Rifle Mag Holster)
AUG 5.56x45 Mag (30-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Faster Rifle Mag Holster)
AUG 5.56x45 Mag (42-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Faster Rifle Mag Holster)
SVT-40 7.62x54R Mag (10-Round) (Compatible with Universal Pouch, Mag Pouch Large)
Mosin PU 3.5X Scope (For Mosin-91/30 Bolt-Action Sniper Rifle)
SVT PU 3.5X Scope (For SVT-40 Semi-Automatic Rifle)
Map Updates
Suburb
Added terrain elevation to central farmland, reducing flat areas and adding cover.
New areas
Improved lighting visuals inside the shopping mall.
Minor loot adjustments in various locations, including the shopping mall.
Added new tasks related to these areas.
Dam
Improved visibility along the east-west road at the harbor.
Fixed an issue where an excessive amount of loot spawned in certain areas.
Minor loot adjustments in various locations.
Metro
Redesigned certain transparent windows.
Prevented items in bomb rooms from being looted through walls.
Reduced grenade spawns.
Increased spawn rates for Malyuk 7.62 in the "Officer's Room" key room.
Improved loot quality in the "Data Storage" key room.
Adjustments
Ammo Extraction: Added the ability to remove bullets from magazines by holding the "B" key.
End Screen: Redesigned the post-match results screen.
SCAV Cooldown: Now calculated after match completion.
Slightly increased item spawn rates in high-tier crates.
Added cover to certain extraction points.
Improved collision for scopes and some attachments.
Adjusted flashlight brightness to fix overexposure.
Bug Fixes
General
Fixed duplication bugs with conveyor belts and reloading machines.
Fixed an issue where jumping during extraction could cause players to fall through the map.
Fixed a bug allowing players to see through walls.
Fixed a bug causing the LH250 helmet visor to duplicate.
Fixed abnormal behavior with long-distance display of password doors.
Fixed issues with weapon firing power not affecting unarmored areas.
Fixed attachment misplacement on grip slots causing clipping issues.
Fixed laser visibility issues when aiming at long distances.
Resolved missing kill and bullet information in the end screen.
Fixed armor durability always showing 60/60 in the shop.
Suburb
Fixed floating and clipping models.
Fixed terrain issues west of the motel causing movement problems.
Fixed lighting issues in certain buildings.
Fixed gaps in some mall models.
Resolved issues where players could get stuck in certain areas.
Dam
Fixed terrain issues causing players to fall out of the map.
Fixed sliding slope issues allowing players to clip into models.
Fixed a cliff corner near the power station where players could enter terrain.
Fixed invisible walls blocking bullets in some areas.
Fixed incorrect floor collision in the medical area.
Resolved ceiling clipping issues allowing players to see upper floors.
Fixed an issue where having too many items in the backpack could cause the game to freeze.
📑 71 changes📁 3 sections
1.2.3.12025-01-09
New Features
Added interface notifications and sound alerts for friend game invites and messages.
Changes
Shooting range is now disabled when in a party.
Adjusted the weight of an item: Silver Cup: 12kg → 2.2kg.
Improved descriptions for more accurate location information in English contexts.
Adjusted attenuation distance and volume for painkiller and loot box opening sound effects.
Bug Fixes
Fixed an issue where players could fall through the ground near extraction points.
Fixed an issue where mission items could not be submitted correctly.
Fixed a text display error on collectible figure boxes.
Fixed incorrect sell prices for certain bullets.
Fixed a bug where upgrading the Intelligence Center to Level 3 caused the MICA item price-checking feature to disappear.
Fixed an incorrect preview image for the NTG mission medical report submission item.
Fixed UI display issues in the French localization where text exceeded limits in the mailbox interface.
Fixed a display error when the number of graphics cards in the Mine was zero.
📑 13 changes📁 3 sections
1.2.3.02025-01-03
Changes
Removed Christmas Event
Fixed Floating Issues: Resolved floating objects in MICA maps.
Increased Boss Spawn Rate: Boss spawn rate increased in Metro.
Door Visibility: Fixed doors in Map 3 that were not displaying properly.
Mission Display: Addressed an issue where in-game missions failed to display most of the time.
Adjustments
Update Weapon
Bug Fixes
MS2000 Marker:
Fixed missing collisions between the recycling station conveyor belt and some objects.
Weapon State Memory: Fixed an issue where the G3, G18C, SECA, and P250 did not retain their loaded state.
Dam Map: Fixed a clipping issue with one crate.
Metro Map:
Key Room Issues:
Map Fixes
Vaulting Fixes
📑 16 changes📁 1 sections
1.2.1.22024-12-27
Changes
Bullet Duplication: Fixed duplication issues related to ammo boxes.
Door Scaling: Resolved abnormal scaling issues with certain doors.
MXAKM: Fixed a bug where magazine positions were incorrect when returning to the Hideout under specific conditions.
Raise to sprint: Implemented the ability to raise the weapon to active sprint, previously unavailable in Exfilzone.
Weapon Smoothness: Fixed an issue where the "weapon smooth" setting caused weapons to move sluggishly.
AI Equipment and Distribution: Adjusted Metro AI equipment and slightly reduced the number of Suburban AI enemies.
Sellable Items: Fixed issues preventing RC416, M4A1 "Agent," and UMP45 from being sold.
Trash Can: Resolved a bug where small items like bullets couldn't be destroyed in trash cans.
Shotgun Ammo: Fixed issues where independent shotgun ammo could not be sold.
Shotgun State Persistence: Fixed issues with the M1897, Sjogren, and M590SG shotguns where chambered and loaded states were not saved between sessions.
Ammo Loader Interaction: Adjusted interaction angles for ammo loaders in the warehouse and shooting range for easier operation.
Armor Repair Machine: Fixed an issue where the repair button became unclickable if the hand model was positioned too deeply into the machine.
Sjogren Shotgun: Fixed a bug where a purchased Sjogren shotgun would default to having a round already chambered.
Shooting Range Equipment: Added test armor and helmets (including Christmas event items) to the shooting range loadout menu.
Extraction Timer: Fixed incorrect display of extraction times.
OCP-7 Scope: Resolved alignment issues with the OCP-7 sight.
📑 16 changes📁 1 sections
1.2.1.12024-12-25
Changes
Fixed an issue where junk boxes could potentially duplicate items.
Fixed an issue where the Christmas-themed water bottle could not be refilled.
Attempted to address the fatal error crash issue.
📑 3 changes📁 1 sections
1.2.1.02024-12-24
Christmas Event
Christmas Decorations: Enjoy holiday-themed decorations in your Hideout to get into the festive spirit.
Special Mission: Take on a limited-time Christmas mission with unique rewards.
Special Hunting Squad: A challenging hunting squad has appeared in the Dam area—defeat them for exclusive loot!
New Features & Adjustments
Added "Select All" option for the basement vendor interface.
The ammo reloading machine's storage space has been moved to a new table. The original table now cannot store items.
Blind boxes (little figurine box) can now be opened and sold directly in the Hideout.
Bug Fixes
Fixed an issue where storage racks had duplicate IDs.
Resolved an issue where mission items could not be submitted.
Fixed duplication bugs for graphics cards and ammunition.
Addressed a crash caused by certain shotguns.
Fixed an issue where laser sights would render the inbox unusable.
Resolved task list refresh issues.
Fixed interaction issues between two junk boxes, where only the box with the higher required item count would be recognized during delivery.
Fixed an issue where items could be grabbed through walls.
Addressed synchronization issues with secret room doors.
Corrected errors in task location descriptions.
Resolved an issue where bombs would occasionally disappear on their own.
Fixed a bug where empty fuel canisters could allow players to gain speed boosts.
Corrected hand texture issues in "Hands Only" mode when picking up and dropping phones.
Fixed a bug where SECA16 rifles would disappear when placed on the ground.
Resolved an issue preventing the installation of scopes after laser sights were installed.
Fixed a bug where uncapped AKs could equip suppressors in incorrect positions.
Resolved collision issues for weapons like the M3A1 when holstered at the waist.
Fixed an issue where purchasing shotgun ammo would result in receiving two sets instead of one.
Balance Changes
Improved the armor protection angle to cover chest areas that previously lacked protection.
Reduced the firing volume of the Sjögren shotgun.
Adjusted the attributes of 5.56x45mm M995 rounds: decreased penetration level and armor damage, increased base damage (to align with the Christmas event's free ammo giveaway).
Fixed an issue where the Rampage OD armor would clip through the ground.
Adjusted shop prices for ammo pouches, helmets, medical syringes, and fuel canisters.
Resolved a bug preventing bombs from being sold.
Miscellaneous Updates
Reduced the grab detection range for limb repair kits.
Increased the drop rate for high-quality weapons.
Decreased the drop rate for blind boxes.
📑 33 changes📁 5 sections
1.2.0.12024-12-21
Changes
Prevent body leaning while looking down
Increased foot step attenuation radius by a little
Adjusted body armor location, now it's easier to grab things while looking down
"Fatal Error" issue is being investigated
📑 4 changes📁 1 sections
1.2.0.02024-12-19
Full Wipe 🔁
New Features
Tutorial Area: Added a tutorial area accessible through the main menu.
Tactical Leaning: Implemented tactical leaning mechanics.
Backup Supply: Merchants now offer a low-cost, time-limited basic equipment set.
JOHNNY Merchant: Weekly high-value buybacks for specific items.
Armor & Helmet Settings: Added a setting to unequip armor and helmets using a combination key.
Default Item Grab Sound: Added a default sound effect for grabbing items.
Locked Item Info: Clicking on locked items now displays the unlock conditions.
Adjustments:
Audio Rework:
Reworked weapon, footstep, and Metro audio attenuation.
Performance:
Increased Quest 2 performance compared to the Alpha Test version.
UI Visibility:
Hunger, thirst, and carrying capacity now only display when their status changes.
Localization:
Filled in missing translations for all languages.
Scavenger Mode:
No longer inherits hideout health settings from Contractors mode.
Hideout Adjustments:
Structural changes to Hideout layout.
Ammo reloading and armor repair unavailable during power outages.
Food Interaction:
Improved interaction experience.
Food disappears after consumption (except refillable bottles).
Faster recovery after consuming food.
Map Changes:
Updated BR and EZ MICA maps, adjusted some mini-map location names.
Audio:
Adjusted death sound effects.
Merchant UI:
Improved display in the merchant purchase screen.
Delivery Kiosk UI:
Enhanced Item Delivery Kiosk UI display.
Ammo Adjustments:
Fixed incorrect collisions for 9x19 and .45 ACP bullets.
Weapon Stats:
Added detailed attributes for weapons, ammo, and grenades.
Balancing:
Hideout Facilities:
Adjusted material requirements, prices, and levels.
Reduced the quantity of some required materials.
Experience:
Modified overall player experience progression.
Adjusted experience required per level.
Loot Distribution: Rebalanced item distribution for better scavenging.
Shop Pricing:
Adjusted weapon, attachment, and ammo prices.
Modified recycling prices for certain items.
Boss Adjustments:
Reduced boss spawn rates (no longer 100%).
Tweaked police station boss equipment.
Item Unlocks:
Revised unlock conditions for some items.
Adjusted item exchange requirements.
Weapon Recoil: Reconfigured weapon recoil and attachment bonuses.
Armor Durability: Slightly reduced bullet damage to armor durability.
Bug Fixes:
Fixed Scav players spawning together.
Resolved issues caused by disconnections affecting equipment, missions, and friend lists.
Fixed duplication of equipment.
Addressed anomalies with removing items from junk boxes.
Fixed item refresh issues in the "Sell" interface.
Resolved truck marking issues in the "Where Did The Trucks Go" mission.
Fixed grenades colliding with UI and causing nearby explosions.
Corrected issues with unsellable items.
Fixed Sjogren shotgun slug spread behavior.
Resolved red dot sights' zeroing issues.
Adjusted PKP sight positioning with rail attachments.
Fixed overlapping items in ammo pouches and painkillers.
Addressed issues with storing and stacking certain items.
Corrected misspelled letters on the server room door sign.
Fixed hand texture issues in Hand-Only mode.
Resolved spacing inconsistencies between certain armor and holsters.
Fixed clipping issues with equipment worn by certain bots.
Addressed collision bugs with specific attachments in BR mode.
Map Adjustments:
Resolved visual clipping issues across the map.
Fixed a bug causing players to get stuck near the Motel windows.
Addressed an issue where players could get trapped in rock crevices above the northern tunnel at the mall.
Corrected a clipping issue at the underground extraction point near the black market.
Environment Fixes:
Fixed overly bright glass railings in the mall.
Resolved obstruction issues on the second-floor staircase of the office building near the motel.
Fixed a bug where players could get stuck after jumping off the cliff north of the dam.
Addressed an issue with players getting trapped on the outer wall fence of the police station in Hyder Town.
📑 80 changes📁 7 sections
No version number2024-12-14
Changes
Gun shooting sound changes
Fixed 'Eilte ops' back back storage issue
Fixed attachment issue on certain backpacks
Other small bug fixes
📑 4 changes📁 1 sections
No version number2024-12-13
Changes
Improved audio (weapons, directional etc)
Fixed floating backpack and weapon issue
Redo lighting on Suburb and Dam
Fixed mall lighting
Hideout unlock progression adjustment
Adjustment hideout perks
UI adjustment
Health status remains after exfil (use terminal near trader to restore to full)
📑 8 changes📁 1 sections
No version number2024-12-10
Changes
Fixed an issue where grenades in the backpack did not collide with other grenades.
Fixed an issue where grenades in the backpack could collide with the player’s body under certain circumstances.
Slightly reduced the hit probability of grenades on body parts at close range (10m).
Increased the friction when grenades land on the ground.
Fixed an issue where the Sjögren, M1897, M590, and Mosin could load any type of ammunition.
Fixed an issue where hats could equip night vision goggles and face masks.
Removed the pistol rail attachment permission for the P250.
Adjusted HQ storage.
Fixed an issue where strange collision sounds could sometimes be heard in the game.
Fixed an issue where map markers would sometimes be placed inaccurately
📑 10 changes📁 1 sections
No version number2024-12-08
Full Wipe 🔁
Optimized queueing performance
Optimized server performance for hideout stashing.
Fixed party members unable to click Ready bug.
Fixed hand only incorrect textures
Optimized attachment rail interactions
📑 5 changes📁 1 sections
No version number2024-12-07
Changes
Fixed an issue that could cause server crashes.
Fixed a problem where BR weapons might get mixed up with ExfilZone weapons.
Attempt to fix a bug where mission status could become incorrect after reconnection.
Fixed an item duplication issue in Scav mode.
Fixed a bug causing the screen to black out after using flashbangs.
Added region selection for matchmaking (Please use this for better server connection)
Added matchmaking status display on the HUD.
📑 7 changes📁 1 sections